Azerbaijan's Independent Game Studio

We design, build, and operate high‑quality games for mobile, PC, and console. From concept art to live ops, we ship experiences that feel polished, perform fast, and keep players coming back.

Studios About Working With Us

“Rock‑solid delivery.”

“The team met every milestone and kept performance targets on older Android devices. We shipped on time without cutting scope.”

Publishing Lead, Mobile Studio

“Designers who listen.”

“They iterated quickly on our core loop and found the fun. Retention lifted without resorting to aggressive monetization.”

Executive Producer, F2P RPG

“A true partner.”

“Communication was clear, builds were stable, and their art direction elevated the whole product.”

Founder, Indie Studio

What We Do

Full‑Cycle Game Development

From first pitch to global launch: concept, prototyping, production, certification, and live operations. We manage art, engineering, audio, and QA end‑to‑end so you can focus on the business.

  • Core loop discovery and marketability testing
  • Playable prototypes in 1–3 weeks
  • Feature roadmaps and content pipelines

Co‑Development & Ports

Need extra firepower? We integrate with your tools and pipelines, deliver content drops on cadence, and port titles across platforms without losing fidelity or frame rate.

  • Unity & Unreal feature work
  • iOS/Android, Steam, PlayStation, Xbox
  • Localization and platform compliance

Live Ops & Monetization

We design events, offers, and seasonal content that respect players and drive healthy revenue. Our data loop balances retention, fairness, and ARPDAU.

  • Event calendars and economy design
  • A/B testing, segmentation, and cohorts
  • Store, ads, and subscriptions

Art & Audio Production

Stylized or realistic — we create cohesive worlds. Our art team delivers UI, characters, environments, and marketing art with a consistent visual language.

  • Concept art, 2D/3D assets, animation
  • UI/UX, iconography, motion graphics
  • Original music and sound design

Engine‑Agnostic. Data‑Driven.

We build in Unity and Unreal, script tools that speed up production, and monitor gameplay with privacy‑safe analytics. Our build pipeline ships nightly, so design can iterate while QA keeps quality high.

  • Unity, Unreal Engine, C#, C++, HLSL/ShaderGraph
  • Backend: PHP/Laravel, Node.js, Go; MySQL, Redis
  • CI/CD, automated testing, crash reporting
Technology

Why Studios and Publishers Work With Us

Player‑First Design

Every loop, level, and live event is designed around delight and long‑term engagement — not just day‑one metrics.

Multi‑Platform

We ship to iOS, Android, Steam, and consoles with shared code and assets, reducing cost and time to market.

Senior Team

Engine programmers, system designers, and artists who have shipped at scale — from rapid prototypes to global launches.

Technical Excellence

Deterministic logic, low‑latency netcode, buttery‑smooth 60 FPS, and build sizes that respect your players' devices.

15+
Games Published
5M+
Active Players
50+
Team Members
8
Years Experience

Ready to Experience Our Games?

Join millions of players worldwide and discover our latest gaming adventures.

View Our Portfolio